Focus: a premium, photorealistic configurator with multiple layouts and materials, working the same way across desktop PC, PC VR, and iPad.
Configuring the interior of a business jet involves an enormous number of decisions: layout, materials, lighting, finishes. Explaining that on paper or through renders was slow and left too much to the imagination. I designed and built a multi platform VR cabin configurator so clients could walk freely through a photorealistic virtual cabin, changing furniture layout, materials, and lighting in real time. A salesperson controls the session from a synced iPad and exports a personalised brochure at the end. Physical material samples fitted with NFC chips let a client tap a fabric swatch and see it applied instantly inside the headset.
My role covered UX and UI design leadership, the full design system, interface architecture across VR, PC, and iPad, and the NFC interaction design. The final configurator supported over 83 million combinations of materials and layouts, and became a permanent fixture in the manufacturer's showrooms.
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